Ace Side Count with Hi-Lo
Adding an ace side count to Hi-Lo actually results is a fairly large gain in playing efficiency (knowing when to vary from basic strategy).
For playing hands when 1/3 of a single deck (17 cards) have been seen, Hi-Lo alone has a PE of 51.3%; while Hi-Lo with an ace side count has a PE of 65.3%. This is a ~14% absolute PE gain and a 27% increase in the Hi-Lo PE. This side count gain is about twice as large as that available from adding the best side count (7's) to a 2-level count such as AOII.
Surprisingly, adding an ace side count for Hi-lo has essentially no effect on the count's betting efficiency (96.8% vs 97.0%). Not surprisingly, the insurance efficiency improves from 76% to 89% when adding a side ace count.
For multi-deck games I would expect PE to account for ~ one-third of one's advantage under typical casino playing conditions. PE is still a factor in multi-deck games since the larger bet spread used amplifies the PE gain of better playing systems. Variations from basic strategy are often made for hands with high counts (large bets). Also doubling would occur more often and increase the amount in play.
Assuming that PE accounts for 33% of the overall edge in a multi-deck game with a 1% advantage, a Hi-Lo player who adds an ace side count to make adjustments to Hi-Lo playing indices would theoretically increase the advantage to ~1.09% (0.27*0.33+1). The actual gain seen would be less than this, since making adjustments to playing indices based on side counts are much more difficult to implement and the PE portion of the advantage may be less than 33%.
So even in this ideal situation for adding a side count, the max gain possible from adding a side count is less than 10%. Using the top 10-15 playing adjustments would result in about a 5% gain in overall advantage. If anyone is interested in this, I can calculate a prioritized list of plays.
Hope this helps.
wc21