OK, so we all know CSMs suck for card counters, but here's my theory on them.
The reason why we count cards to begin with is because we know that tracking the "ratio" of high-cards to low cards can tell us when we have an advantage. One of the reasons why that works is because each shoe, once dealt, is essentially "static" - the cards are already in order and they will come out, no matter what.
In this scenario, a person sitting with a Basic Strategy card can find that they are quickly at a disadvantge. EXAMPLE: Let's suppose that in a six deck shoe, the early count is ridculously high with many small cards coming out. Half-way through the shoe, the count stands at around +3. Dealer shows a 7 and the player has a stiff 15. BS dictates that they must take a hit until they are at 17 or above - assuming they are unaware of the account, they will hit and most likely bust-out. However, a counter, knowing that the shoe is "rich" in face cards may or may not take a hit - either way, the extra knowledge of the shoe ratio can help the counter while the BS player will simply play out the hand as if it was the first one dealt.
It's obvious that a CSM machine is worthless for counters, there's no need to debate that. However, BS is perfectly suited for CSM since every hand dealt will have the same odds as every other hand - which makes having a thorough understanding of BS a necessity. Depending on the skill of the player with BS, they can cut down the casino advantage to less than 1% (if I remember correctly) which makes a short-run win possible. Even though we should all think of BJ as one long game, the fact that the deck is essentially "reset" after every hand of BJ, combined with the tiny casino advantage, can make playing with CSMs at least somewhat worthwhile.