I have a question about the relative density of hi to low cards, which most counting strategies attempt to measure.
Let us assume one uses Hi-Lo or Wong Halves for example, which require a true count.
It appears that (within certain limits, which cover the vast majority of card situations encountered) increases in true count result in a roughly linear increase in expected win rate.
But in my measurements, as the number of decks remaining decreases, a given true count, say X, actually reflects a higher density of high to low cards.
The sims I have seen do not address this issue. (If they do, I'd like to see where.) (It suggests a slight adjustment to the true count for betting accuracy.)
To address it properly, you would have to run a sim for each true count X, with N decks remaining (fixed) and starting with K decks (e.g., 6 decks). Then one would look at the different player advantages at count X, for N = 1, 2, 3.... K.
This information would be appreciated. I think it would increase betting efficiency.
I have a separate question about aces, but I will wait to see if I get a good answer to this question