Answer
KO is (nearly) one-size-fits-all. There are four important counts.
- Pivot is always the same, regardless of the number of decks and rules. This is the count at which it is generally thought that you put out your max bet. This is also the count at which most of the "preferred" strategy changes trigger (in 6-deck all but one of the strategy changes trigger at Pivot). The book says to set Pivot at +4. I don't like to work with negative numbers, so I set Pivot at +34.
- Insurance is always taken at a count of Pivot-1.
- Initial Running Count (IRC) is the value of the count immediately after shuffle. IRC changes with the number of decks. IRC is zero for single deck and -20 for six deck (30 and 10 in my adjustment).
- Key Count is the value at which the advantage begins to shift to the player and at which the player should begin to ramp up his bet. Key Count is a function of number of decks, e.g., -4 for six-deck, 26 in my adjustment.
Be advised that KO tends not to get larger bets out until a good bit later than HiLo. This doesn't matter much playing without cover, but can cost a lot of advantage playing with cover and other people at the table. Adjustments have been computed for pack depth, particularly for those who are Wongers.
I echo the advice of others to get the book. It's an excellent read.