Would anyone have any tips or examples of a BJ sim in basic or C? Actually, it would be real nice if there was something in MathCad as that is what I am trying to build mine in.
I would use one of the professional version, but I am looking at different parlaying methods and the affect of switching to multiple hands at various times during play.
I figure these sim 'cores' have been around for a long time so they may not be considered proprietary by anyone ( but then again I could be wrong ). So if anyone knows, or knows any tips or tricks then let me know....