Has anyone ever analyzed using a negative progression "Martingale" as COVER play in a play-all card counting strategy?
What I mean is something like playing a $10-$1000 table with a bankroll adequate for $100 unit bet, but progressing 10-20-40-80 whenever the count is negative or zero, and then only ramping up to using a 1-10 spread in positive counts (i.e. at +1 betting "one unit" of $100 apparently "continuing the progression" in the eyes of the pit) and betting up more, 2 units $200 at +2, $400 at +4, etc... for an actual 1-10 spread, in reality, while still apparently playing the progression strategy in the pit's eyes.
Seems to me this would mean your average bet in negative or zero counts would therefore be less than 1 unit... in itself a benefit, no?
How would you go about modeling something like this for EV?