Eureka and apologies :-)
This is an happy situation where I found my suspicions were wrong !
I used the base game: 6 decks, S17, DAS penetration at 4.5/6 with the sweet 16 to compare with the canned CVCX sim.
First, the number of "rounds" may be misleading. You cannot run more than 2,500,000 rounds (25,000 hours) per sim, but you can get the average for mutiple runs. My PC is slow so I patiently did 16 runs for 40,000,000 rounds (40,000 visits of 10 hours or 1,000 hands).
What confused me earlier is the way the results are displayed. The $ won per hour (100 rounds) are close enough $53 vs $55
The % Won/Lost (called EV% in CVCX) is lower because it takes into account all splits and double, the Total Bet Advantage is used instead of the Initial Bet Advantage.
Same for the average bet where it takes into account all splits and doubles, producing a higher average bet.
When you add variance and a short sample, this could lead to misinterpretation of results like I did the first time.
I would also like to ask what is the best interpretation I could have of "Risk Adjusted Return" box.It comes from $won/session divided by SD/session x 100.
In my sims we get $530.22/$3856.8 x 100 = 13.75
Is it some DI per session ?
By base game do you mean the game that my simulator initializes with? Just so I can make some runs with the same inputs. Can look into this without using the same inputs, but may as well have that.
Are using the count and betting levels it initializes to, or what count and betting levels you are using? Any values should be fine. Also my simulator comes up with hit soft 17.