Sigh
The last person on the face of the earth to whom I owe an explanation is Eliot Jacobson. You all realize that, I'm sure. But, I suppose I will comment anyway.
Over and over, I point out to people that they love all the charts and tables in BJA3, but that, all too often, they are too lazy to read the accompanying text, which is, nonetheless, important; otherwise, I wouldn't have bothered to write it.
So, for starters, consider this text, at the end of the original article:
"And so, there you have it. I would hope that those who are reading these lines look upon the above study not at all as a 'definitive work,' but rather simply as a door-opener � a first attempt at viewing a rather complex problem from a fresh angle. Comments,
both favorable or unfavorable, and suggestions for future articles are enthusiastically solicited.
"As for me, I continue to play the Revere Point Count and, try as I may, I can�t chase those 165 numbers I learned ten years ago from my head. Only now, I know once and for all that I am not very much better off for all this 'knowledge' than if I had learned
the 'Illustrious 18' and left it at that!"
Is it possible for me to have been any clearer than that? Back at that time, I did almost all of the preliminary calculations using a $5 pocket calculator. The generation of each index followed the guidelines as outlined in the chapter. It was painstaking, tedious work -- at least for me!
Much more importantly, the entire premise and the whole reason for undertaking the work in the first place was not at all to rank in order 150 indices (who gives a shit what is number 123 and what is 124, since both are utterly useless anyway?), but to do just the opposite: open people's eyes to the fact that they're kidding themselves by thinking that 90% of these numbers are necessary. The finding was that 10% of the indices contribute close to 90% of the value, especially in the shoe game.
Later, we added the Fab 4 and broadened the I18 to the "Catch 22," so now we were advocating 26 indices, in all. Please be my guest and run a sim with those 26, for, say, a 1-12 spread in a shoe game, and then repeat with 150 indices, and let me know how the 26 fare. I already know the answer! :-)
As for the anti-intellectual bullshit argument, Eliot writes:
"When I was counting cards, it never occurred to me that less knowledge might be a good thing. Although I was not a professional AP, I took card counting seriously. To me, mastering index plays was part of beating the game. As an academic, I cannot see why anyone would want less knowledge when they can have more. Giving up knowledge is giving up opportunity and seems antithetical to what being an AP is all about."
So, I suppose, when Eliot played, like Peter Griffin, he mastered a high-level count and kept at least a half dozen or more side counts, because, after all, who wants to leave any knowledge or edge on the cutting-room floor? Gimme a goddamn break!
I didn't set out to rank the importance of 150 indices; I invited others to do that, at the end of my article. But, do you know what? NO ONE EVER DID! And, do you know why? Because they aren't worth shit; that's why! (In fact, the Postscript, on p. 65, alludes to a subsequent article, written by Bryce Carlson, in which he attempted to rank about 63 indices, as memory serves me. The conclusion was that the additional 45 added very little to the original 18.)
I accomplished, with the I18 precisely and exactly what I set out to accomplish. And, truth be told, I don't give a flying fuck if that doesn't appeal to Eliot's or James's superior intellects. Let THEM complete the research and get back to us with their findings. I'm sure counters around the world will be thrilled to discover what indices #97 and #98 are, and how much the two of them contribute to our overall profitability.
Don