It seems that we are wandering from the track of the purpose of this thread which was my request for a simulation of KO with TCRC for six deck, 4.5 or 5 decks dealt (does not really matter as it is the relative back counted 1-8 and 1-12 SCORE of HL and KO with TCRC that I would like compared) for S17, DAS, LS with decks estimated to the nearest full deck for both HL and KO with TCRC and using EV indices for both HL and KO.
Use HL indices for KO indices except for the few situations I mentioned were KO indices differed from HL indices, specifically standing on hard 14 v T with KO index of 7 to stand and hard 15 and 16 v 7, 8, 9 where these should just be hit with KO since the seven should be counted as -1 for standing and KO counts the seven as +1 so stick with basic strategy and hit hard 15, 16 v 7, 8, 9 when using KO..
I would like to add one additional change and that is to increase HL indices by one for T,T v 5 and T,T v 6 split because KO EV index is greater that HL EV index for these plays and AACpTCp (Average Advantage Change per True Count point) for splitting Tens is around 5%, the largest of any playing strategy deviation, so you definitely do not want to spit Tens early. If this last refinement can be put into the simulation that would be great.
I have given you links to Colin Jones’ sims of 4.5 out of 6 decks dealt and his sims showed that if HL true counts were accurately calculated using decks estimated to the nearest quarter deck and true count accurately calculated with quarter decks that the HL EV would increase 7% as compare to HL with decks estimated to the nearest full deck.
I have shown you in a previous threads here the derivation of my critical running counts based on tc(KO) = t = (KO – 4*dp)/dr, so you can have confidence that they are correct. These KO critical running counts replace HL true counts when using KO with TCRC.
The crc formula for six decks, crc(t) = 24 + (t – 4)*dr, is very easy to use and calculate but if you play KO with TCRC enough and you memorized the TCRC then you would not even have to do any calculations at all as you can mentally look up the critical running count in the TCRC based on the required KO index and decks played. No calculations at all involved and you are just comparing two integers, KO and crc, to make your betting and playing strategy decisions.
I have also shown that for true counts of three or more that KO true counts estimated to the nearest full deck is equivalent to HL true counts estimated to the nearest quarter deck.
So here is where I make my leap of faith where I say if you compared both HL and KO with TCRC with both HL and KO having decks estimated to the nearest full deck, and you looked at the back counted SCORE for 1-8 and 1-12 spread of KO with TCRC and HL that the SCORE of KO with TCRC should be noticeably higher than the SCORE of HL mainly because of the increased accuracy of KO with TCRC true counts as compared to HL calculated true counts and to a much lesser degree because KO is theoretically slightly more powerful that HL.
Gronbog’s software is correct so if Gronbog could do this sim it would definitively answer my questions on KO with TCRC vs HL. If the back counted 1-8 and 1-12 KO with TCRC SCORE is significantly higher than the HL SCORE then that is another reason, besides KO being much easier to use and so less mistakes than KO, to switch from HL to KO with TCRC for the shoe game.